﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace AncientEmpires_025_132
{
    public static class MyFont
    {
        private static SpriteFont _fontCourierNew;
        public static SpriteFont FontCourierNew
        {
            get { return _fontCourierNew; }
            set { _fontCourierNew = value; }
        }

        private static SpriteFont _fontSegoePrint;
        public static SpriteFont FontSegoePrint
        {
            get { return MyFont._fontSegoePrint; }
            set { MyFont._fontSegoePrint = value; }
        }
    }
}
